LogHistory

Namespace: WellFired.Command.Unity.Runtime

Description

Properties

string FilterString { get; set; }
IList< LogEntry > LogEntries { get; set; }

Public Properties

bool IsFiltered
bool HasFiltersToggled

Public Methods

  LogHistory ( DebugLogHistory debugLogHistory, Filter filter )
void FilterLogItems ( )
string ActiveFilterNames ( )

Breakdown

  • string FilterString { get; set; }
  • IList< LogEntry > LogEntries { get; set; }
  • bool IsFiltered
  • bool HasFiltersToggled
  • void FilterLogItems ( )
  • string ActiveFilterNames ( )