Debug

Namespace: WellFired.Command

Description

Public Static Methods

void LogFormat ( Enum filter, string message, params object[] parameters )
void LogError ( Enum filter, object message )
void LogError ( Enum filter, object message, Object ping )
void LogError ( object message, Object ping )
void LogErrorFormat ( Enum filter, string message, params object[] parameters )
void LogErrorFormat ( string message, params object[] parameters )
void LogWarning ( Enum filter, object message )
void LogWarning ( object message )
void LogWarningFormat ( Enum filter, string message, params object[] parameters )
void LogWarningFormat ( string message, params object[] parameters )
void LogWarningFormat ( Enum filter, string message, Object ping, params object[] parameters )
void LogWarningFormat ( string message, Object ping, params object[] parameters )
void LogWarningFormat ( Enum filter, object message, Object ping )
void LogWarning ( object message, Object ping )
void Log ( Enum filter, object message )
void Log ( object message )
void Log ( Enum filter, string message, Color color )
void Log ( string message, Color color )
void Log ( Enum filter, string message, Object ping )
void Log ( string message, Object ping )
void Log ( Enum filter, string message, Object ping, Color color )
void Log ( string message, Object ping, Color color )
void LogError ( object message )
void LogFormat ( string message, params object[] parameters )
void LogFormat ( Enum filter, string message, Color color, params object[] parameters )
void LogFormat ( string message, Color color, params object[] parameters )
void LogFormat ( Enum filter, string message, Object ping, params object[] parameters )
void LogFormat ( string message, Object ping, params object[] parameters )
void LogFormat ( Enum filter, string message, Object ping, Color color, params object[] parameters )
void LogFormat ( string message, Object ping, Color color, params object[] parameters )
void LogException ( Exception exception )
void ClearDeveloperConsole ( )
void DebugBreak ( )
void DrawLine ( Vector3 start, Vector3 end )
void DrawLine ( Vector3 start, Vector3 end, UnityEngine.Color color )
void DrawLine ( Vector3 start, Vector3 end, UnityEngine.Color color, float duration )
void DrawLine ( Vector3 start, Vector3 end, UnityEngine.Color color, float duration, bool depthTest )
void DrawRay ( Vector3 start, Vector3 dir )
void DrawRay ( Vector3 start, Vector3 dir, UnityEngine.Color color )
void DrawRay ( Vector3 start, Vector3 dir, UnityEngine.Color color, float duration )
void DrawRay ( Vector3 start, Vector3 dir, UnityEngine.Color color, float duration, bool depthTest )
void Break ( )
void Assert ( bool condition, string message = null, string message1 = null )
void WriteLine ( string line )
void LogException ( Exception exception, Object context )

Breakdown

  • void LogError ( object message )
  • void LogFormat ( Enum filter, string message, params object[] parameters )
  • void LogError ( Enum filter, object message, Object ping )
  • void LogError ( object message, Object ping )
  • void LogErrorFormat ( Enum filter, string message, params object[] parameters )
  • void LogErrorFormat ( string message, params object[] parameters )
  • void LogWarning ( Enum filter, object message )
  • void LogWarning ( object message )
  • void LogWarningFormat ( Enum filter, string message, params object[] parameters )
  • void LogWarningFormat ( string message, params object[] parameters )
  • void LogWarningFormat ( Enum filter, string message, Object ping, params object[] parameters )
  • void LogWarningFormat ( string message, Object ping, params object[] parameters )
  • void LogWarningFormat ( Enum filter, object message, Object ping )
  • void LogWarning ( object message, Object ping )
  • void Log ( Enum filter, object message )
  • void Log ( object message )
  • void Log ( Enum filter, string message, Color color )
  • void Log ( string message, Color color )
  • void Log ( Enum filter, string message, Object ping )
  • void Log ( string message, Object ping )
  • void Log ( Enum filter, string message, Object ping, Color color )
  • void Log ( string message, Object ping, Color color )
  • void LogError ( Enum filter, object message )
  • void LogFormat ( string message, params object[] parameters )
  • void LogFormat ( Enum filter, string message, Color color, params object[] parameters )
  • void LogFormat ( string message, Color color, params object[] parameters )
  • void LogFormat ( Enum filter, string message, Object ping, params object[] parameters )
  • void LogFormat ( string message, Object ping, params object[] parameters )
  • void LogFormat ( Enum filter, string message, Object ping, Color color, params object[] parameters )
  • void LogFormat ( string message, Object ping, Color color, params object[] parameters )
  • void LogException ( Exception exception )
  • void ClearDeveloperConsole ( )
  • void DebugBreak ( )
  • void DrawLine ( Vector3 start, Vector3 end )
  • void DrawLine ( Vector3 start, Vector3 end, UnityEngine.Color color )
  • void DrawLine ( Vector3 start, Vector3 end, UnityEngine.Color color, float duration )
  • void DrawLine ( Vector3 start, Vector3 end, UnityEngine.Color color, float duration, bool depthTest )
  • void DrawRay ( Vector3 start, Vector3 dir )
  • void DrawRay ( Vector3 start, Vector3 dir, UnityEngine.Color color )
  • void DrawRay ( Vector3 start, Vector3 dir, UnityEngine.Color color, float duration )
  • void DrawRay ( Vector3 start, Vector3 dir, UnityEngine.Color color, float duration, bool depthTest )
  • void Break ( )
  • void Assert ( bool condition, string message = null, string message1 = null )
  • void WriteLine ( string line )
  • void LogException ( Exception exception, Object context )