Frequently asked questions

Can you add some more commands to .Command

We tried to provide a nice set of out of the box functionality, but we’re definitely open to adding more! If there’s some missing commands you would like to see in .Command, feel free to create an issue on our YouTrack page, or join and contact us through our keybase team wellfiredltd.technicalsupport.

Why do I need to register my objects and types

We could have made this automatic, and that would have been fine for some development teams, but for anyone with a large number of classes in their unity project, this would have caused major slowdown. Another benefit of using manual registering and un-registering is that you can register all kinds of objects and you’re not limited to MonoBehaviours or UnityObjects. This provides the user with far greater flexibility.