Filter

Namespace: WellFired.Command.Unity.Runtime.UI

Description

Properties

IEnumerable< FilterState > Custom { get; set; }
IEnumerable< FilterState > Global { get; set; }

Public Properties

int ActiveFilterCount

Public Methods

  Filter ( )
void AddCustomFilters ( IEnumerable< FilterState > filterStates )

Breakdown

  • int ActiveFilterCount
  • Filter ( )
  • void AddCustomFilters ( IEnumerable< FilterState > filterStates )