TouchInputField

Namespace: WellFired.Command.Unity.Runtime

Implements: WellFired.Command.Unity.Runtime.Input.IInputField

Description

Public Properties

const string FocusOutId
bool HasFocus

Properties

Rect Rect { get; set; }
string PreviousCompleteInput { get; set; }
string[] PreviousCompleteParameters { get; set; }
int CurrentParameterIndex { get; set; }
string Input { get; set; }

Public Methods

  TouchInputField ( LogHistoryGui logHistoryGuiView )
void Draw ( ISkinData skinData )
void LoseFocus ( )
void Focus ( )
void FinaliseInput ( )

Breakdown

  • const string FocusOutId
  • bool HasFocus
  • Rect Rect { get; set; }
  • string PreviousCompleteInput { get; set; }
  • string[] PreviousCompleteParameters { get; set; }
  • int CurrentParameterIndex { get; set; }
  • string Input { get; set; }
  • void LoseFocus ( )
  • void Focus ( )
  • void FinaliseInput ( )