IInputField

Namespace: WellFired.Command.Unity.Runtime

Description

Properties

bool HasFocus { get; set; }
Rect Rect { get; set; }
string PreviousCompleteInput { get; set; }
string[] PreviousCompleteParameters { get; set; }
int CurrentParameterIndex { get; set; }
string Input { get; set; }

Public Methods

void FinaliseInput ( )
void Focus ( )
void LoseFocus ( )
void Draw ( ISkinData skinData )

Breakdown

  • bool HasFocus { get; set; }
  • Rect Rect { get; set; }
  • string PreviousCompleteInput { get; set; }
  • string[] PreviousCompleteParameters { get; set; }
  • int CurrentParameterIndex { get; set; }
  • string Input { get; set; }
  • void FinaliseInput ( )
  • void Focus ( )
  • void LoseFocus ( )