DebugLogHistory¶
Namespace: WellFired.Command.Unity.Runtime
Description¶
Events¶
| Action< LogEntry > | LogEntryAdded |
| Action< LogEntry > | LogEntryRemoved |
| Action | LogHistoryCleared |
Properties¶
| DebugLogHistory | Instance { get; set; } |
Public Methods¶
| DebugLogHistory ( Action< LogEntry > onLogEntryAdded ) | |
| void | Dispose ( ) |
| void | Update ( ) |
| void | Clear ( ) |
| void | LogException ( string message ) |
| void | LogMessage ( string message, LogType type = LogType.Log ) |
| void | LogMessage ( string message, string stacktrace, LogType type = LogType.Log ) |
Breakdown¶
- Action< LogEntry > LogEntryAdded
- Action< LogEntry > LogEntryRemoved
- Action LogHistoryCleared
- IList< LogEntry > LogItems
- DebugLogHistory Instance { get; set; }
- DebugLogHistory ( Action< LogEntry > onLogEntryAdded )
- void Dispose ( )
- void Update ( )
- void Clear ( )
- void LogException ( string message )
- void LogMessage ( string message, LogType type = LogType.Log )
- void LogMessage ( string message, string stacktrace, LogType type = LogType.Log )