Scroller¶
Namespace: WellFired.Command.Unity.Runtime
Description¶
Public Methods¶
| Scroller ( float maxReleaseSpeed, float decelerationSpeed ) | |
| void | DoTouch ( Vector2 touchPosition ) |
| void | DoUntouch ( ) |
| Vector2 | Update ( Vector2 touchPosition, float deltaTime ) |
| void | ZeroSpeed ( ) |
Breakdown¶
- ScrollerState State { get; set; }
- Scroller ( float maxReleaseSpeed, float decelerationSpeed )
- void DoTouch ( Vector2 touchPosition )
- void DoUntouch ( )
- Vector2 Update ( Vector2 touchPosition, float deltaTime )
- void ZeroSpeed ( )