Scroller

Namespace: WellFired.Command.Unity.Runtime

Description

Properties

ScrollerState State { get; set; }

Public Methods

  Scroller ( float maxReleaseSpeed, float decelerationSpeed )
void DoTouch ( Vector2 touchPosition )
void DoUntouch ( )
Vector2 Update ( Vector2 touchPosition, float deltaTime )
void ZeroSpeed ( )

Breakdown

  • ScrollerState State { get; set; }
  • Scroller ( float maxReleaseSpeed, float decelerationSpeed )
  • void DoTouch ( Vector2 touchPosition )
  • void DoUntouch ( )
  • Vector2 Update ( Vector2 touchPosition, float deltaTime )
  • void ZeroSpeed ( )