LogHistory¶
Namespace: WellFired.Command.Unity.Runtime
Description¶
Properties¶
string | FilterString { get; set; } |
IList< LogEntry > | LogEntries { get; set; } |
Public Properties¶
bool | IsFiltered |
bool | HasFiltersToggled |
Public Methods¶
LogHistory ( DebugLogHistory debugLogHistory, Filter filter ) | |
void | FilterLogItems ( ) |
string | ActiveFilterNames ( ) |
Breakdown¶
- string FilterString { get; set; }
- IList< LogEntry > LogEntries { get; set; }
- bool IsFiltered
- bool HasFiltersToggled
- LogHistory ( DebugLogHistory debugLogHistory, Filter filter )
- void FilterLogItems ( )
- string ActiveFilterNames ( )