KeyboardInputField¶
Namespace: WellFired.Command.Unity.Runtime
Implements: WellFired.Command.Unity.Runtime.Input.IInputField
Description¶
Public Properties¶
const string | FocusOutId |
bool | HasFocus |
Properties¶
Rect | Rect { get; set; } |
string | PreviousCompleteInput { get; set; } |
string[] | PreviousCompleteParameters { get; set; } |
int | CurrentParameterIndex { get; set; } |
string | Input { get; set; } |
Public Methods¶
KeyboardInputField ( LogHistoryGui logHistoryGuiView ) | |
void | Draw ( ISkinData skinData ) |
void | LoseFocus ( ) |
void | Focus ( ) |
void | FinaliseInput ( ) |
Breakdown¶
- const string FocusOutId
- bool HasFocus
- Rect Rect { get; set; }
- string PreviousCompleteInput { get; set; }
- string[] PreviousCompleteParameters { get; set; }
- int CurrentParameterIndex { get; set; }
- string Input { get; set; }
- KeyboardInputField ( LogHistoryGui logHistoryGuiView )
- void Draw ( ISkinData skinData )
- void LoseFocus ( )
- void Focus ( )
- void FinaliseInput ( )